The Eye Model is a complete and accurate model of the human eye, including structures of the eye itself as well as the surrounding muscles necessary for its movement. It is modeled with both high detail and resolution. The model includes all of the layers of the eye so that a correct portrayal of its structure can be given.
Features of the Eye model individually grouped include:
- Cornea and Sclera
- Conjuctiva
- Retina
- Iris
- Lens
- Ciliary Zonule Fibers
- Blood Vessels
- Optic Nerve
- Muscles involved in eye movement, each grouped separately
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One of the main reasons we (Ghost) upgraded was to take advantage of the improved texturing and increased accuracy of the bony anatomy. Historically, we've spent a goodly amount of time trying to massage previous versions into shaders and geometry tweaks that stood up to the scrutiny of a close-up shot. With version 5 of the male and female anatomy collections, all I did was light it. No screwing around. Just animate, light and render... Honestly? The surgical procedure portions were the easiest part of this production.