Visualization 3D

If it's not already in our 3D library, we'll build it for you. You'll love our efficiency and service.

We'll create 3D that fits your unique specifications. Whether you have to illustrate an injury, illness, pathology, or process, we will help you get there on time and on budget with superior quality.

We support all 3D platforms and deliver models ready to drop into your scene that are clean and organized for superior workability and render-quality.

Contact us now for a FREE ESTIMATE.

CAD & FEA 3D

From scan segmentation to mesh-ready solid 3D, we'll help you model the impossible.

Zygote's lead the CAD and Engineering industry in solid 3D anatomy for over a decade. Our team will provide you with accurate 3D anatomy data that you can rely on.

We support all CAD and simulation platforms and deliver clean geometry ready to drop into your assembly for meshing. You'll be impressed by the versatility and fidelity of our data.

Contact us now for a FREE ESTIMATE.

Animation

Need to show a complex medical concept? Zygote's animation team will help your project shine.

Clearly and tastefully showing complex medical concepts can be tricky. With our team, you'll meet your project specifications, deadlines and budget while exceeding expectations.

We support any portion of the project:

  • Conceptualization
  • Storyboarding
  • 3D modeling
  • Animation
  • After effects
  • Compositing

You'll be impressed with our ability to efficiently create video that teaches complex medical concepts with graphics that convey the wonder and beauty of life.

Contact us now for a FREE ESTIMATE.

Software

Have a software idea involving 3D anatomy? We offer full-service software development.

We provide the world's most popular 3D anatomy software, ZygoteBody™. It inspires a lot of emulation and ideas involving adaptation.

Our experienced software team can create a completely unique application or a derivation of ZygoteBody™ to fit your specific needs.

  • Mobile
  • Desktop
  • Web

From concept development, through design, coding, launch and support, our team will help you accomplish your vision.

Contact us now for a FREE ESTIMATE.

OUR PROCESS

You need a team that's flexible enough to fit your workflow with experience you can lean on. Let us show you how we've served our clients for over two decades.

  • Discover

    We begin by focusing on understanding your vision and by discovering solutions together.

  • Innovate

    Our team has a broad reservoir of experience to draw upon for innovative solutions to help you maximize impact.

  • Collaborate

    We're anti "black box" development. We believe that one plus one is much more than two, and together, we make a team.

  • Deliver

    You need teammates you can count on. We keep our commitments and deliver as promised when promised.




WE ARE A TURNKEY 3D AGENCY

You've probably seen our work in textbooks, leading iOS apps, e-books, films and on TV. This demo will help you envision how we can help you with your project from start to finish.

Learn more about a few of our clients.

Learn More

THE ZYGOTE PLATFORM

Start your project on a solid foundation. Our 3D anatomy and software platforms provide our customers an excellent base to build upon.


Contact Us
  • Trey Cook

    Lead Animator and Team Manager - Medical Simulation Corporation

    The Zygote collections have been utilized in almost every illustration, animation and medical simulation we've produced in the last three years. Starting with in-house storyboards, all the way to training medical professionals around the world, we've found the models valuable at every step.

  • Kurt Miller

    Senior Software Engineer - Medical Simulation Corporation

    There are very few places to find high-quality, realistic models of human anatomy that are clean enough to adapt for use within interactive simulations. The Zygote collection has proven a truly valuable source of content for many aspects of our products.

  • Laura Schulz

    Project Manager - ghOst Productions, Inc.

    One of the main reasons we (Ghost) upgraded was to take advantage of the improved texturing and increased accuracy of the bony anatomy. Historically, we've spent a goodly amount of time trying to massage previous versions into shaders and geometry tweaks that stood up to the scrutiny of a close-up shot. With version 5 of the male and female anatomy collections, all I did was light it. No screwing around. Just animate, light and render... Honestly? The surgical procedure portions were the easiest part of this production.